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DOOM Eternal DLC - Reclaimed Earth Vista

I was responsible for model placement, optimization, lighting, decaling and vfx for areas outside the play-space. Vista buildings and main wall created by Mark Kirkpatrick. https://www.artstation.com/artwork/Po9a4B Some models and materials were created by me.
Art Direction by Tony Garza (Art Director), Ryan Watkins (Principal Skybox Artist), and Lear Darocy (World Builders Lead). World Building by id environment art team, led by map lead Mark Kirkpatrick. Level Design by Patrick Stone. Lighting by Keaton Kramer.
Doom Eternal was a huge collaborative effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.