Website powered by

DOOM Eternal - Corrosion Vista

I was responsible for the vista for the pvp map Corrosion. I used a combination of kits, props, and materials made by other artists as well as some unique models and materials created by me. Tasks included asset placement, optimization, lighting, decaling, animating entities, and vfx for areas outside the play-space.
Art Direction: Tony Garza (Art Director), Ryan Watkins (Principal Skybox Artist), and Lear Darocy (World Builders Lead)
World Builders: Dan Scanio, Gregg Stangl, Graham Kelly, James Rosenkrantz
Lighting: Tyler Delisle
Level Design: Tom Perryman
VFX: Todd Boyce
Doom Eternal was a huge collaborative effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.