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Allison Dombek
Allison Dombek
Senior Skybox Artist prev @ id Software
Dallas, United States

Skills

Hard Surface ModelingUV Mapping3D ModelingEnvironment ModelingLow-poly ModelingProp ModelingTexturing2D AnimationHigh-poly ModelingConcept Art

Software proficiency

Maya
Maya
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
EmberGen
EmberGen
World Machine
World Machine
World Creator
World Creator
id
id
Gaea
Gaea
Blender
Blender

Experience

  • Senior Skybox Artist at id Software
    Dallas, US
    September 2024 - July 2026

    As the only Skybox Artist at the studio during this time, I was tasked with creating and composing all the skies and vistas for DOOM The Dark Ages and it's DLC, Revelations. I worked very closely with many departments, including lighting, narrative design, world building, vfx, cinematics, and level design. I realized the amazing work done by our concept team into 3D space, and often worked without concepts as well. The work I did for the skies and vistas contributed to the over all mood of the game, and was critical for establishing the broader setting that a level took place in.

  • Skybox Artist at id Software
    Richardson, US
    July 2020 - September 2024

    Vista creation, including terrain, skies, lighting and fx.

  • Associate Skybox Artist at id Software
    Richardson
    August 2019 - July 2020

    My primary role is creating interesting vistas that work along side the playspace environments to tell a story. Tasks include optimized asset creation and placement, lighting, and fx.

  • Contract Lighting Artist at id Software
    Richardson
    February 2019 - August 2019

    My primary role was polishing the vista views. Tasks included creating and placing optimized models, lighting, editing and placing fx, and creating skydomes.