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DOOM Eternal DLC - The World Spear Opening Vista

I was responsible for additional polish, optimization, clouds, vfx, and lighting work in the vista in this area. Created in collaboration with Nicholas Clark and Ryan Watkins. I used a combination of kits, props, and materials made by other artists as well as some unique geometry and materials created by me.
Art Direction by Tony Garza (Art Director), Ryan Watkins (Principal Skybox Artist), and Lear Darocy (World Builders Lead). World Building by id environment art team. Level Design by id design team. Lighting by Tyler DeLisle.
Doom Eternal was a huge collaborative effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.