I was responsible for creating the vistas for various cinematic shots in this map. I worked along side other artists to create the finished product.
Art Direction by Tony Garza (Art Director), Ryan Watkins (Principal Skybox Artist), and Lear Darocy (World Builders Lead). World Building by id environment art team. Cinematic lighting by Abigail Cox and Tyler DeLisle. Character fx by Todd Boyce and Sky Young.
Doom Eternal was a huge collaborative effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.