Sky and vista created for DOOM the Dark Ages. Responsible for vista optimization, since this is a play space in a later level, as well as vista smoke/fire/dust storm vfx, clouds, and ambient ships placement.
Art Director: Emerson Tung
Environment Art Director: Ryan Watkins
Lead Lighting Artist: William Schilthuis
Lead Prop Artist: Robert Hodri
Map Design: Ryan Moncrief
Map Lead: Kevin Dunlop
Environment Art: Kevin Dunlop, Graham Kelly, Nick Ford, Emilio Escamilla, Brandon Fox
Lighting: Jim Gibbs