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DOOM Eternal DLC - UAC Rig Opening Vista

I was responsible for setting up the animating vista ships and fx, and linking them to the ocean model. I also worked on setting up the map lightning and fog. Ship models created by Robert Hodri. Vista rig buildings created by Timothee Yeramian. Skydome painted by Ryan Watkins.
Art Direction by Tony Garza (Art Director), Ryan Watkins (Principal Skybox Artist), and Lear Darocy (World Builders Lead). World Building by id environment art team. Level Design by Rich Eastwood. Lighting by Tyler DeLisle. FX and ocean by Todd Boyce.
Doom Eternal was a huge collaborative effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.