Sky and vista created for DOOM the Dark Ages. Responsible for matte painting, cloud composition, vista fires/smoke, and ambient sentinel/hell ships paths and implementation.
Special thanks to Ryan Hanretta for assistance adding ship paths, and to Yixin Wang and the id rendering team for cloud tech.
Art Director: Emerson Tung
Environment Art Director: Ryan Watkins
Lead Lighting Artist: William Schilthuis
Lead Prop Artist: Robert Hodri
Map Lead: Dan Scanio
Map Design: James Rosenkranz, Nicholas Roberts
Environment Art: Dan Scanio, David Schultz, Todd Alberda, Joseph Bieshke, Eddie Balestrini, Felix Leyendecker
Lighting: Jim Gibbs
Matte painting behind volumetric cloud layer