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DOOM the Dark Ages - Temple of Lomarith Vistas

Sky and vista created for DOOM the Dark Ages. Responsible for sky matte painting, clouds/fog, optimized vista towers, and cosmic creatures motion pathing.
Concepts by Nathan Elmer. Pillar sculpts by Emilio Escamilla.

Art Director: Emerson Tung
Environment Art Director: Ryan Watkins
Lead Lighting Artist: William Schilthuis
Lead Prop Artist: Robert Hodri
Map Design: Aaron Langston
Map Lead: Kevin Dunlop
Environment Art: Kevin Dunlop, Graham Kelly, Nick Ford, Emilio Escamilla, Brandon Fox, Felix Leyendecker
Lighting: Tyler DeLisle, Abigail Cox

Central pillar by Emilio Escamilla

Central pillar by Emilio Escamilla