I did an optimization and polish pass on this vista for the pvp map Forsaken. Initial work done by Ryan Watkins.
Art Direction by Tony Garza (Art Director), Ryan Watkins (Principal Skybox Artist), and Lear Darocy (World Builders Lead). World Building by id Software environment artists, including Peter Riebel and Austin Cline.
Doom Eternal was a huge collaborative effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.