Sky and vista created for DOOM the Dark Ages. Responsible for vista composition, sky matte painting, clouds/fog/nebulas, optimized vista towers, and cosmic creatures motion pathing.
Concepts by Colin Geller. Pillar sculpts by Emilio Escamilla.
Art Director: Emerson Tung
Environment Art Director: Ryan Watkins
Lead Lighting Artist: William Schilthuis
Lead Prop Artist: Robert Hodri
Map Design: Scott Kuehn
Map Lead: Kevin Dunlop
Environment Art: Kevin Dunlop, Graham Kelly, Nick Ford, Emilio Escamilla, Brandon Fox, Scott Kuehn
Lighting: Abigail Cox